The First Cartoons: Thaumatropes & Phenakistoscopes
9:30 AM -
Thaumatropes and phenakistoscopes were two of the first animation devices invented, and they gained popularity during the early 19th century. Using easy-to-find supplies, we will learn about the science of animation as we create first a thaumatrope with a dowel and paper, and then a phenakistoscope with paper, a pencil, and a tack. Your design can be simple or complex. All you need is your imagination and a little bit of science to create the illusion of movement.
Introduction to 3D Animation
11:00 PM -
The bouncing ball exercise is a classic beginning point for any type of animation. In this workshop, NVU 3D Modeling Instructor Danni Foley will show you how to create a 3D model of a bouncing ball using Autodesk Maya 3D Animation Software. Danni will also speak about the expanding role of 3D modeling in the animation industry, and share their personal experience as a professional 3D modeler. This workshop is open to students aged 16 and up. No prior experience with animation or Autodesk Maya is necessary.
Experimental Flipbooks with Alan Jennings
1:00 PM -
Flipbooks are one of the most basic forms of animation. They are the distillation of animated movement and small-scale filmmaking. This workshop will look at two methods for making animated sequences. The first will use stream-of-consciousness straight ahead animation. The second will use a moving image reference as the basis for a brief segment.